Video games in the classroom? Welcome to the future of learning

Since Oregon Trail made its way into elementary-school classrooms across the country, this approach has drawn skeptics who question whether students are learning or simply being entertained. To address such concerns, we must ensure that sound pedagogy forms the foundation of any gaming experience. At the core of the matter — across all levels of education — we are still talking about substantive interaction between faculty and students, whether the instructor is teaching in the classroom or supporting students in a gaming competition.

The right use of technology in redesigned courses can improve teaching and learning. In particular, video-game simulations and interactivity make learning not only more enjoyable but more profound and long-lasting. That's why at UMBC we have said, "Let the games begin."

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